![]() + Units more effective against units three or more ages below Military units may garrison in any military producing building + Siege and supply can now garrison in forts and cities. + Support for specifying a script with any game as part of custom rules. + Support for playing custom scenarios in multiplayer + Now able to manually assign external IP + Backwards compatibility for recorded games + "slash" chat commands added to game setup screen + The ability to save and exit once a player drops + CtW added randomize Nation location and bonuses + New Info DeathMatch option in Game Rules ![]() + Quickmatch feature added for multiplayer NOTE: Patch 3 may not install on the first attempt for Win98 or WinME users. Rise of Nations change list for version 02. (Rise of Nations patches are cumulative, so the latest patch contains the fixes from all of our patches) Rise of Nations by Big Huge Games - retail v1.03 patch It includes a list of bug fixes and features that you can see in more information. The Rise of Nations Update v1.03 is primarily focused on multiplayer issues.
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